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Tech Dough Games 

Proof of Concept Games for Proprietary Hardware - Unity, Photoshop
Responsible for art direction, concept art and UI assets.
Mad Builder and Pirate Bugs were created by Serenity Forge for Wabafun.

Serenity Forge prototyped two games for Wabafun's proprietary hardware; Mad Builder, and Pirate Bugs. 

During development of these grames I worked with the client creating several mock-ups to develop the style. Once the style was nailed down, I concepted several environment types and color schemes for Mad Builder to expand the world of the game. I also developed the UI that would be required for interacting with the proprietary hardware.

Pirate Bugs was an idea that I helped to develop and concept. I created all of the background art for the game as well as the enemy designs, assets and animations. I was also responsible for all of the UI elements.

Mad Builder

Pirate Bugs

The enemy and collectable animations I created for Pirate Bugs. Created and animated in Flash.
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