top of page
Sira Particle Effects
Particle Effects for the game Sira - UDK, Cascade, Photoshop
Responsible for all particle effects in video.
This is a set of particle effects I created for the senior project Sira. I was responsible for all particle effects in the game, including steam that came from bodies and the player arm when in the sun, the player's attack, bot attacks, explosions, and sparks.
Liquid Electricity Material
This material uses UV distortions based on masks to create a fading 'liquid spark'. This technique was used for the bot electricity particles, as well as the player's pulse attack.
Shock Pulse Particle
The player's pulse attack particle uses beams to create a static bolt towards the enemy.
bottom of page