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International Rejection Services (IRS)

72 hour game jam project - Unity, Maya, Photoshop
Responsible for art direction, 2D set assets, 3D hand model, and UI assets.
International Rejection Services was created by Serenity Forge.

International Rejection Services (IRS) was a 72 hour game jam project done by a few members of Serenity Forge. I was responsible for the art direction of the game, and all art excepting the people assets. The hand itself was the most rewarding part of this project, because I was able to make a 3D object match the 2D style that I had developed.

All content created by Kersti S. Kodas unless otherwise specified.

 

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